Version 4 (First Level)
Vandal » Devlog
Updates:
- Adds the map for the first level, a large two-floor museum. The map includes several halls, hallways, and smaller rooms filled with props and paintable exhibits.
- Adds multiple new prop models used to populate the level: chairs, garbage bins, updated painting frames, columns, and statues using the in-progress Vandal and Guard models. The new statue models specifically are paintable by the player, along with the existing painting frames.
- Adds player animations for movement and spray painting.
- Updates player movement to be smoother and fixes infinite jump bug.
- Updates painting mechanic:
- Players no longer need to be in front of a paintable object to use their spray can
- Spraying a paintable object will slowly build up the amount of paint on the object (including players)
- After a player gets sprayed with paint and their UI becomes obscured, the paint will slowly fade away
- Adds basic particle system to visually indicate when a player is painting
Files
FirstLevelBuild.zip 62 MB
Oct 19, 2022
FirstLevelBuildWebGL.zip 36 MB
Oct 19, 2022
Get Vandal
Vandal
Do art on art.
Status | In development |
Authors | RoganGutwillinger, Arman A, HaydenWolff, natedegoey |
Genre | Role Playing |
Tags | Action RPG, Local multiplayer, Split Screen |
More posts
- Final BuildDec 07, 2022
- Version 9Dec 07, 2022
- Beta ReleaseNov 23, 2022
- Feedback-Adjusted BuildNov 16, 2022
- Alpha ReleaseNov 02, 2022
- Version 5Oct 26, 2022
- Version 3 (Tech Demo)Oct 12, 2022
- Version 2 (Demo)Oct 05, 2022
- Version 1Sep 28, 2022
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