Feedback-Adjusted Build
Vandal » Devlog
- Added AI guards that will patrol the museum and chase the player if they get too close
- Polished the player camera and fixed the issue when a player moves behind a wall and briefly loses sight
- Updated end game sequence
- Created a powerup that every player can use for 7 seconds every 45 seconds
- Increased point values of all paintable objects
- Increased point values of room bonuses and most objects painted
- Updated controls so the controller can be used in the main menu and the end game
- Removed the saving of the state of painting when a player moves away from an object while painting it
- Added new level with new exhibits and a new minimap
- Polished player movement and speed of players
- Imported new player models, animations and changed colours of the players
- Imported new music and sfx
- Mouse input is now supported
- General bug fixes
Files
FeedbackAdjusted-Win.zip 258 MB
Nov 16, 2022
FeedbackAdjusted-Mac.app.zip 268 MB
Nov 16, 2022
Get Vandal
Vandal
Do art on art.
Status | In development |
Authors | RoganGutwillinger, Arman A, HaydenWolff, natedegoey |
Genre | Role Playing |
Tags | Action RPG, Local multiplayer, Split Screen |
More posts
- Final BuildDec 07, 2022
- Version 9Dec 07, 2022
- Beta ReleaseNov 23, 2022
- Alpha ReleaseNov 02, 2022
- Version 5Oct 26, 2022
- Version 4 (First Level)Oct 19, 2022
- Version 3 (Tech Demo)Oct 12, 2022
- Version 2 (Demo)Oct 05, 2022
- Version 1Sep 28, 2022
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